![]() It's possible that forcing use of the Vulkan API might fix some Linux graphical problems you're having. In our tests these have only been minor but some may be having more serious issues.Īs a first step we would suggest ensuring you have the latest distribution of your particular OS (with an approved graphics driver), but if there's still no joy please let us know your distribution version and system specs, and we can put some time into properly troubleshooting the issue. We have become aware that some Linux users are experiencing graphical problems with this version. Improved checks added to food pickup meaning food should go ignored less.Cheating freeplay colonies can now resurrect more than one dead group at a time if they have no resources and their ants in groups are all dead.Changes to how AI colonies in freeplay decide which resources to harvest from.Upgraded to Unreal Engine 4.24 (up from 4.20).Fixed a minor issue where leafcutters could rarely teleport to a plant to climb.Fixed various minor issues with Freeplay AI colonies.Fixed an issue with freeplay AI colonies that caused them to sometimes place a marker off the map resulting in the associated ants breaking.Freeplay AI enemy colonies will now leave an enemy’s nest faster after the queen is dead.Dug out a tile that should have been in the leafcutter demo level (on top of the tunnel exit).Minor cosmetic fixes to 2.2 (water edges and painting issues).Changed victory animation on 3.1 and 3.2 so they correctly come out of the tunnel exit.Fixed an issue where the scientists finger jab would aim at dead ants.Fixed an issue where loaded food items underground could count as enemies being in your nest (this could cause a computer ally in freeplay to never stop protecting you).Fixed an issue where the scientist was not coaxing your ants out when you retreated underground in formicarium challenge 3. ![]() ![]()
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